Heavy doses of nostalgia combined with innovative technologies make this game a potential masterpiece. It’s proven to get me and my friends outside doing things we wouldn’t typically do. Walking more, going to new places and being part of the hype has been genuine fun. It’s been a bit of a surreal experience seeing so many people at parks and monuments around the city playing the game.
The first couple days of playing (or attempting to play) have been frustrating to say the least, but this frustration stems from eagerness to want a more reliable and seamless experience. I’ll patiently keep playing because this game has massive potential.
Catching Pokémon is satisfying and the foundation of gameplay mechanics is solid.
Despite major mishaps with the initial release, the developers quickly responded to user outcry. The Google account access security issue has been resolved but the game still has bugs and shortcomings. Server reliability is a major issue (understandably so due to the popularity) and they’re clearly addressing user feedback.
My biggest criticism (aside from the technological issues) is that this game lacks a core Pokémon element — battling. I know this is where gyms come in, but I don’t live or work near one and haven’t had the opportunity to battle yet. There are plenty of people around me playing and it would be amazing to battle outside the gyms.
Another observation is that there’s not a whole lot to do if you’re not out being active. There isn’t a lot of playability while relaxing on the couch. I understand that the big idea of the game is to get out and explore, but there still needs to be more passive micro-gaming when youre inside.
All that being said, this game is fantastic. It makes me feel likely a kid again and that’s something special. I cant wait to see improvements and additions. Wont stop until I catch em all.
lukelisi about Pokémon GO, v1.31.0